EnvironmentSettings#
Which environment lights and backs the 3D view. Rotation is degrees about +Y. Fog is the air.
public sealed record EnvironmentSettings(EnvironmentMap? Map, float Intensity = 1, float Rotation = 0, bool ShowSky = true, FogSettings? Fog = null, ProceduralSkySettings? ProceduralSky = null)Record properties#
| Property | Type | Access | Constructor default |
|---|---|---|---|
Map | EnvironmentMap? | get; init; | required |
Intensity | float | get; init; | 1 |
Rotation | float | get; init; | 0 |
ShowSky | bool | get; init; | true |
Fog | FogSettings? | get; init; | null |
ProceduralSky | ProceduralSkySettings? | get; init; | null |
Related types#
EnvironmentMap · FogSettings · ProceduralSkySettings
Source#
- Environment3D.cs