Plush

DecalMode#

PlushEngine · Type index

Namespace: PlushEngine

How a Decal reaches its surfaces. Box projects along the object's −Z onto whatever its box holds. Corner wraps an inside corner: the object's origin lies on the crease, X runs along it, Y up the wall and Z out across the floor, and the image's bottom row sits on the crease on both surfaces.

public enum DecalMode

Values#

NameValueDescription
Box0
Corner1

Source#