Plush

MatterMobility#

PlushEngine · Type index

Namespace: PlushEngine.Matter (using PlushEngine.Matter;)

Static: pinned. Movable: a dynamic body. Driven: kinematic. Attached: no body of its own — a panel that dents from the impacts of the body it sits under (a car's chassis panels under the vehicle body).

public enum MatterMobility

Values#

NameValueDescription
Static0
Movable1
Driven2
Attached3

Source#