MatterMobility#
Static: pinned. Movable: a dynamic body. Driven: kinematic. Attached: no body of its own — a panel that dents from the impacts of the body it sits under (a car's chassis panels under the vehicle body).
public enum MatterMobilityValues#
| Name | Value | Description |
|---|---|---|
Static | 0 | |
Movable | 1 | |
Driven | 2 | |
Attached | 3 |
Source#
- Matter3D.cs