SoundRolloff#
How a positioned sound fades between its min and max distance: full volume inside min, silent beyond max.
public enum SoundRolloffValues#
| Name | Value | Description |
|---|---|---|
Linear | 0 | Volume falls in a straight line from min to max. |
Inverse | 1 | The physical 1/distance fall, rescaled to reach silence at max: loud close up, a long quiet tail. |
Logarithmic | 2 | Volume falls evenly in decibels, to -60 dB at max. |
Source#
- AudioSpatial.cs