Plush

MixerEffects#

PlushEngine · Type index

Namespace: PlushEngine.Audio (using PlushEngine.Audio;)

A scene's mix: an effect chain on each output group and on the Environment bus, where sounds' and speakers' sends go (its reverb is the space). Null leaves a bus dry.

public sealed record MixerEffects(EffectChain? Music = null, EffectChain? Effects = null, EffectChain? Voice = null, EffectChain? Ui = null, EffectChain? Environment = null)

Record properties#

PropertyTypeAccessConstructor default
MusicEffectChain?get; init;null
EffectsEffectChain?get; init;null
VoiceEffectChain?get; init;null
UiEffectChain?get; init;null
EnvironmentEffectChain?get; init;null

Members: IsEmpty

IsEmpty#

public bool IsEmpty { get; }

EffectChain

Source#