GainerEffect#
Gainer: a level in dB and a balance (-1 left to 1 right).
public sealed record GainerEffect(float VolumeDb = 0, float Panning = 0, bool Bypassed = false) : AudioEffect(Bypassed)Record properties#
| Property | Type | Access | Constructor default |
|---|---|---|---|
VolumeDb | float | get; init; | 0 |
Panning | float | get; init; | 0 |
Bypassed | bool | get; init; | false |
Related types#
Source#
- Effects.cs