Plush

GainerEffect#

PlushEngine · Type index

Namespace: PlushEngine.Audio (using PlushEngine.Audio;)

Gainer: a level in dB and a balance (-1 left to 1 right).

public sealed record GainerEffect(float VolumeDb = 0, float Panning = 0, bool Bypassed = false) : AudioEffect(Bypassed)

Record properties#

PropertyTypeAccessConstructor default
VolumeDbfloatget; init;0
Panningfloatget; init;0
Bypassedboolget; init;false

AudioEffect

Source#