DelayEffect#
Delay: echoes on each side (milliseconds), fed back (0 to 0.95) through a damping low-pass, optionally ping-ponging between the sides; wet and dry levels in dB. Time-based: runs on tracks, sequences and buses, not per note.
public sealed record DelayEffect(float LeftMs = 375, float RightMs = 500, float Feedback = .35f, bool PingPong = false, float DampHz = 6000, float WetDb = -8, float DryDb = 0, bool Bypassed = false) : AudioEffect(Bypassed)Record properties#
| Property | Type | Access | Constructor default |
|---|---|---|---|
LeftMs | float | get; init; | 375 |
RightMs | float | get; init; | 500 |
Feedback | float | get; init; | .35f |
PingPong | bool | get; init; | false |
DampHz | float | get; init; | 6000 |
WetDb | float | get; init; | -8 |
DryDb | float | get; init; | 0 |
Bypassed | bool | get; init; | false |
Related types#
Source#
- Effects.cs