AnimationBoneMask#
public sealed record AnimationBoneMask(string Id, string MeshId, ImmutableArray<AnimationMaskEntry> Entries)Record properties#
| Property | Type | Access | Constructor default |
|---|---|---|---|
Id | string | get; init; | required |
MeshId | string | get; init; | required |
Entries | ImmutableArray<AnimationMaskEntry> | get; init; | required |
Members: Compile
Compile#
public float[] Compile(MeshAsset mesh);Related types#
AnimationMaskEntry · MeshAsset
Source#
- AnimationLayer.cs