WheelJoint2D#
Wheel suspension connecting this body to its closest ancestor RigidBody2D in this instance.
public sealed class WheelJoint2D : ScriptUsage and examples
Members: DampingRatio · MaxMotorTorque · MotorEnabled · MotorSpeed · SpringHertz · Travel
DampingRatio#
[DefaultValue(.7f)]
public float DampingRatio;MaxMotorTorque#
[DefaultValue(25f)]
public float MaxMotorTorque;MotorEnabled#
[DefaultValue(true)]
public bool MotorEnabled;MotorSpeed#
[DefaultValue(0f)]
public float MotorSpeed;SpringHertz#
[DefaultValue(5f)]
public float SpringHertz;Travel#
[DefaultValue(.3f)]
public float Travel;Related types#
Source#
- RigidBody2D.cs