Plush

WheelJoint2D#

PlushEngine · Type index

Namespace: PlushEngine.Physics2D (using PlushEngine.Physics2D;)

Wheel suspension connecting this body to its closest ancestor RigidBody2D in this instance.

public sealed class WheelJoint2D : Script

Usage and examples

Members: DampingRatio · MaxMotorTorque · MotorEnabled · MotorSpeed · SpringHertz · Travel

DampingRatio#

[DefaultValue(.7f)]
public float DampingRatio;

MaxMotorTorque#

[DefaultValue(25f)]
public float MaxMotorTorque;

MotorEnabled#

[DefaultValue(true)]
public bool MotorEnabled;

MotorSpeed#

[DefaultValue(0f)]
public float MotorSpeed;

SpringHertz#

[DefaultValue(5f)]
public float SpringHertz;

Travel#

[DefaultValue(.3f)]
public float Travel;

Script

Source#