PhysicsSettings2D#
Optional scene settings. At most one; gravity is meters/second squared.
public sealed class PhysicsSettings2D : ScriptUsage and examples
Members: GravityX · GravityY · Substeps
GravityX#
[DefaultValue(0f)]
public float GravityX;GravityY#
[DefaultValue(-9.81f)]
public float GravityY;Substeps#
[DefaultValue(4)]
public int Substeps;Related types#
Source#
- RigidBody2D.cs