ColliderHit2D#
public readonly record struct ColliderHit2D(RuntimeEntity Entity, float Fraction, Vector2 Normal, float Penetration)Record properties#
| Property | Type | Access | Constructor default |
|---|---|---|---|
Entity | RuntimeEntity | get; init; | required |
Fraction | float | get; init; | required |
Normal | Vector2 | get; init; | required |
Penetration | float | get; init; | required |
Related types#
Source#
- CollisionWorld2D.cs