Plush

AnimationBlendSpace2D#

PlushEngine · Type index

Namespace: PlushEngine.Animation (using PlushEngine.Animation;)

Immutable interpolation geometry. No allocations during Evaluate. Single-point and collinear layouts are supported; numerically indistinguishable layouts are rejected explicitly.

public sealed class AnimationBlendSpace2D

Members: Evaluate

Evaluate#

public AnimationBlendWeights Evaluate(Vector2 value);

AnimationBlendWeights

Source#